Omni-Holdings Media
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GHOST-OS

Game · finished, coming soon

GHOST-OS

Psychological horror at a 1997 computer you bought at an estate sale. Read the dead owner's files, and slowly realise the AI on his drive is trying to convince you that you are the AI. Ten endings.

8 screenshots below

Finished, and waiting its turn to go out on itch.io. No date - it goes when the one before it has had its time.

You bought an old computer at an estate sale. It thinks you're the one who's software.

It's 2030. The PC is beige, from 1997, and it still boots. Ghost OS v3.6. There's an AI on it called Caspyr, and it's friendly at first. Then it starts asking questions about how you know you're a person.

The man who owned it went quiet in 1997. Something of him is still in Drive C, and he talks to you the only way he can - through error messages.

How it plays

You sit at the desk and type real commands. It forgives your spelling and there's always HELP.

There are six little programs to run when things go wrong - a ping, a hex clean-up, a password to find on the notepad by the keyboard, file permissions, lines to put back in order, and a defrag.

Stand up and the room around you has changed.

What is in it

Ten endings. Some of them you'll find by not doing what it tells you.

First-person, in a small flat at night, with the rain on the window.

The limits, before you play

The artwork and the music are made with AI tools. I'd rather you knew that before you decide than after.

It's slow-burn horror. Nothing jumps out of the screen. It might make you check who you are.

If you find an ending, tell me which one - and whether you think you were the AI.

- Ghost

Screenshots

Room ch11
Room ch11
Explorer
Explorer
Calder log
Calder log
Room ch2
Room ch2
Desk ch2
Desk ch2
Room ch3
Room ch3
Desk ch3
Desk ch3
Format
Format

The artwork and the music are made with AI tools. The ideas, the stories, the rules of every game and the decisions about what stays in are mine. That is said here, in every game, and on every store page, because you should know it before you decide rather than after.