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LeGwardia

Game · finished, coming soon

LeGwardia

A 2D isometric bounty hunter across five planets, with co-op for up to five players. 8 pilots, 7 kinds of bounty, 14 guns in 5 rarities.

Plays on Windows / in your browser
9 screenshots below

Finished, and waiting its turn to go out on itch.io. No date - it goes when the one before it has had its time.

You stole the ship. The ship has opinions about that.

You were crew in the LiyNz Company until you weren't. The Don called you family, and in his family that means you die for leaving. Somebody you've never met broke you out of his jail over the comms. Now you run bounties on the edge of the sector in a ship that hates most people, and every jump burns out its cores and strands you on the next planet until you strip new ones off the raiders.

It's a space western. Top-down, isometric, guns.

What is in it

5 planets, each with its own colour, its own enemies and its own hazard. One burns you, one freezes you, one fills the air with spores that throw your aim.

7 kinds of bounty: kill a named target, hunt a beast, rescue someone, steal something back, deliver cargo, escort someone across the wilds, smuggle past patrols. Two brokers hand them out over the comms. One of them sets you up.

14 guns, rolled in 5 rarities with 9 perks between them, and 10 named guns that only drop from bosses.

8 pilots. You start alone and find the rest of your crew held across the planets.

4 LiyNz lieutenants dug in somewhere on their planets. Nobody tells you where until you've done enough work on that world to make people talk. Then the Don, at the end of it.

A WANTED level that climbs with every job you finish, until the LiyNz send hunting parties after you.

It's free. There's a five dollar donation on the page if you want to leave one, and nothing in the game is behind it.

It takes about 1.5 to 2 hours to finish if you ride the hover-bike and the cars, and 2 to 2.5 hours if you walk everywhere. Longer if you chase every job.

Playing with friends - you need hamachi

Up to 5 players: you and 4 friends in the same world. It runs through LogMeIn Hamachi, which is free, and every player needs it installed. There's no server of mine in the middle, so this is how your games find each other.

1. Host creates a Hamachi room (a network), and gives friends its name and password. 2. Friends join the room in Hamachi. 3. Friends paste the Host's Hamachi IP into the game. It starts with 25. The host clicks Host, the lobby shows that IP, friends paste it into Host IP and click Join.

Sometimes Windows blocks Godot games or Hamachi traffic. If a friend can't connect, the number one fix is usually telling them to allow the game through their Windows Firewall. Windows Security, Firewall, "Allow an app through firewall", tick LeGwardia for both Private and Public. Do it on the host's PC too.

On the same Wi-Fi you don't need Hamachi. Use the host's 192.168 address instead.

You don't need anyone to play it. It's made to be played alone first.

The limits, before you decide

I use AI tools in making my games. I'd rather you knew that before you decide than after.

Windows only.

I'm one person, and multiplayer has been tested on two PC's by myself, not across the internet with real friends yet. If something breaks when you play together, tell me what happened and I'll fix it.

If you finish it, tell me how much Omnid liked you at the end.

- Ghost

Screenshots

1 a fight on the purple world
1 a fight on the purple world
2 Redrock
2 Redrock
3 Frostreach
3 Frostreach
4 Ashfall
4 Ashfall
5 a lieutenant's stronghold
5 a lieutenant's stronghold
6 the Don's flagship
6 the Don's flagship
7 the jail break
7 the jail break
8 aboard the ship
8 aboard the ship
9 the Don
9 the Don

The artwork and the music are made with AI tools. The ideas, the stories, the rules of every game and the decisions about what stays in are mine. That is said here, in every game, and on every store page, because you should know it before you decide rather than after.